But then a tiny spark of doubt ignite in my mind. What if all the trailers and promotional demonstrations of The Last of Us were set up to look nicer than the final product? What if all of the interviews and design logs and all those things that make me want to give Naughty Dog my money were engineered to wring as much money out of the consumer? Some of you might be asking yourself why I'm being so paranoid over something I've been excited for, while others might know the phrase "Aliens: Colonial Marines" and thus be more familiar with where I'm coming from.
This boxart is a visage of dread. |
What I am not trying to do with this post is incriminate Naughty Dog for something that they very very very likely haven't done. The Last of Us has received lots of attention outside of a controlled environment and has had a lot of gameplay videos and interviews and articles that assure it to be the genuine article and not a company's fabrication. The point I am trying to make by pondering over the legitimacy of a product whose quality seems high if paranoia.
Gearbox' shenanigans have done more than make a lot of people very mad at them, they've spread paranoia in an environment where consumers are already angry at sleazy business practices like locking content on the game until additional money is paid. Gearbox not only made themselves look bad, but also made consumers paranoid about being lied to. Gearbox' actions put consumers in a position where they may second-guess themselves out of buying a legitimate product, not just from Gearbox, but any game currently on the market. If you can't trust gameplay videos and game demos, then what should the consumer trust? Post-release reviews that have likely come out after the game has been sold? Pre-release reviewers who take paychecks from developers to falsely promote their games?
It's good to be wary of a product. If its creators make it out to be the second coming of whichever deity you worship, then chances are it might be overblown. It pays to be patient and listen to unbiased opinions of games without being swayed by what you've heard about them. And as time passes, hopefully more companies will learn from the mistakes of Gearbox and not flat out lie about their product. "Buyer beware" is a popular enough phrase, but I'd like to think that companies won't take try to make a trend out of tricking consumers, no matter how much they want your money.
Further reading
Colonial Marines' demo vs the finished product
Image Source: http://en.wikipedia.org/wiki/Aliens: Colonial_Marines
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